Zero-Shot Learning
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Zero-shot learning (ZSL) is a model's ability to detect classes never seen during training. The condition is that the classes are not known during supervised learning.
Earlier work in zero-shot learning use attributes in a two-step approach to infer unknown classes. In the computer vision context, more recent advances learn mappings from image feature space to semantic space. Other approaches learn non-linear multimodal embeddings. In the modern NLP context, language models can be evaluated on downstream tasks without fine tuning.
Benchmark datasets for zero-shot learning include aPY, AwA, and CUB, among others.
( Image credit: Prototypical Networks for Few shot Learning in PyTorch )
Further readings:
코드
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
https://github.com/billyxyb/facednerf
공식 코드FaceDNeRF: Semantics-Driven Face Reconstruction, Prompt Editing and Relighting with Diffusion Models
https://github.com/billyxyb/fdnerf
공식 코드FaceDNeRF: Semantics-Driven Face Reconstruction, Prompt Editing and Relighting with Diffusion Models
https://github.com/biomistral/biomistral
공식 코드BioMistral: A Collection of Open-Source Pretrained Large Language Models for Medical Domains
https://github.com/bioscan-ml/dataset
공식 코드https://github.com/bit-da/abs
공식 코드https://github.com/bit-dyn/opengraph
공식 코드OpenGraph: Open-Vocabulary Hierarchical 3D Graph Representation in Large-Scale Outdoor Environments
https://github.com/bmartacho/UniPose
공식 코드UniPose: Unified Human Pose Estimation in Single Images and Videos
https://github.com/bogus2000/zero-shot_SGAL
공식 코드https://github.com/boheumd/asm-loc
공식 코드ASM-Loc: Action-aware Segment Modeling for Weakly-Supervised Temporal Action Localization
https://github.com/boneddeng/tadml
공식 코드https://github.com/bouracha/OoDMotion
공식 코드https://github.com/bradleywang0416/gcnext
공식 코드GCNext: Towards the Unity of Graph Convolutions for Human Motion Prediction
https://github.com/brian7685/Multimodal-Clustering-Network
공식 코드Multimodal Clustering Networks for Self-supervised Learning from Unlabeled Videos
https://github.com/briansidp/espnet
공식 코드End-to-end Spoken Language Understanding with Tree-constrained Pointer Generator
https://github.com/brinkl/graphhetnet
공식 코드https://github.com/brjathu/LART
공식 코드On the Benefits of 3D Pose and Tracking for Human Action Recognition
https://github.com/bruthyu/melo
공식 코드MELO: Enhancing Model Editing with Neuron-Indexed Dynamic LoRA
https://github.com/bryanyzhu/Hidden-Two-Stream
공식 코드Hidden Two-Stream Convolutional Networks for Action Recognition
https://github.com/bshfang/self-supervised-motion
공식 코드Self-Supervised Bird's Eye View Motion Prediction with Cross-Modality Signals
https://github.com/btgraham/SparseConvNet
공식 코드https://github.com/buptsjzhang/std-cl
공식 코드Spatial-Temporal Decoupling Contrastive Learning for Skeleton-based Human Action Recognition
https://github.com/buptsjzhang/ta-mlp
공식 코드https://github.com/buxiangzhiren/contextloc
공식 코드Enriching Local and Global Contexts for Temporal Action Localization
https://github.com/byronbbl/deck
공식 코드Decoding by Contrasting Knowledge: Enhancing LLMs' Confidence on Edited Facts
https://github.com/cagatayyildiz/ODE2VAE
공식 코드ODE$^2$VAE: Deep generative second order ODEs with Bayesian neural networks
https://github.com/cambridgeltl/claps
공식 코드https://github.com/cambridgeltl/parameter-factorization
공식 코드Parameter Space Factorization for Zero-Shot Learning across Tasks and Languages
https://github.com/cambridgeltl/zepo
공식 코드Fairer Preferences Elicit Improved Human-Aligned Large Language Model Judgments
https://github.com/camma-public/tripnet
공식 코드Recognition of Instrument-Tissue Interactions in Endoscopic Videos via Action Triplets
https://github.com/canbaoburen/CoDT
공식 코드https://github.com/caoji2001/hoser
공식 코드Holistic Semantic Representation for Navigational Trajectory Generation
https://github.com/cap-ntu/ML-Model-CI
공식 코드ModelPS: An Interactive and Collaborative Platform for Editing Pre-trained Models at Scale
https://github.com/cardinalere/batch-icl
공식 코드Batch-ICL: Effective, Efficient, and Order-Agnostic In-Context Learning
https://github.com/carloscaetano/skeleton-images
공식 코드https://github.com/caskcsg/lyaplock
공식 코드LyapLock: Bounded Knowledge Preservation in Sequential Large Language Model Editing
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.