https://github.com/johnjaniczek/InfraRender
공식 코드Differentiable Programming for Hyperspectral Unmixing using a Physics-based Dispersion Model
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
Inverse Rendering is the task of recovering the properties of a scene, such as shape, material, and lighting, from an image or a video. The goal of inverse rendering is to determine the properties of a scene given an observation of it, and to generate new images or videos based on these properties.
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
Differentiable Programming for Hyperspectral Unmixing using a Physics-based Dispersion Model
Self-calibrating Photometric Stereo by Neural Inverse Rendering
Self-Calibrating, Fully Differentiable NLOS Inverse Rendering
Multiview Textured Mesh Recovery by Differentiable Rendering
SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering
DeepPS2: Revisiting Photometric Stereo Using Two Differently Illuminated Images
Materialist: Physically Based Editing Using Single-Image Inverse Rendering
Inverse Rendering of Translucent Objects using Physical and Neural Renderers
Factorized Inverse Path Tracing for Efficient and Accurate Material-Lighting Estimation
TextureSplat: Per-Primitive Texture Mapping for Reflective Gaussian Splatting
Sobolev Training for Implicit Neural Representations with Approximated Image Derivatives
Spelunking the Deep: Guaranteed Queries on General Neural Implicit Surfaces via Range Analysis
Triplet: Triangle Patchlet for Mesh-Based Inverse Rendering and Scene Parameters Approximation
PBR-NeRF: Inverse Rendering with Physics-Based Neural Fields
Polarimetric Inverse Rendering for Transparent Shapes Reconstruction
NDJIR: Neural Direct and Joint Inverse Rendering for Geometry, Lights, and Materials of Real Object
ROSA: Reconstructing Object Shape and Appearance Textures by Adaptive Detail Transfer
Mesh Density Adaptation for Template-based Shape Reconstruction
Differentiable Surface Splatting for Point-based Geometry Processing
Learning a 3D Morphable Face Reflectance Model from Low-cost Data
IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesis
Dynamic Scene Understanding through Object-Centric Voxelization and Neural Rendering
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.