https://github.com/se-hwan/pbrs-humanoid
공식 코드Benchmarking Potential Based Rewards for Learning Humanoid Locomotion
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Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
Benchmarking Potential Based Rewards for Learning Humanoid Locomotion
Improving Policy Optimization with Generalist-Specialist Learning
RLFlow: Optimising Neural Network Subgraph Transformation with World Models
Adaptive Discretization for Episodic Reinforcement Learning in Metric Spaces
Driver Dojo: A Benchmark for Generalizable Reinforcement Learning for Autonomous Driving
Efficient Model-Based Reinforcement Learning through Optimistic Policy Search and Planning
Extending Environments To Measure Self-Reflection In Reinforcement Learning
Andes_gym: A Versatile Environment for Deep Reinforcement Learning in Power Systems
HIQL: Offline Goal-Conditioned RL with Latent States as Actions
METRA: Scalable Unsupervised RL with Metric-Aware Abstraction
Variational Curriculum Reinforcement Learning for Unsupervised Discovery of Skills
Ask Before You Act: Generalising to Novel Environments by Asking Questions
Multilinear Tensor Low-Rank Approximation for Policy-Gradient Methods in Reinforcement Learning
Tensor and Matrix Low-Rank Value-Function Approximation in Reinforcement Learning
Understanding the Evolution of Linear Regions in Deep Reinforcement Learning
Diversity Actor-Critic: Sample-Aware Entropy Regularization for Sample-Efficient Exploration
Dimension-Wise Importance Sampling Weight Clipping for Sample-Efficient Reinforcement Learning
OPIRL: Sample Efficient Off-Policy Inverse Reinforcement Learning via Distribution Matching
An Equivalence between Loss Functions and Non-Uniform Sampling in Experience Replay
Addressing Function Approximation Error in Actor-Critic Methods
For SALE: State-Action Representation Learning for Deep Reinforcement Learning
Mapping Language to Programs using Multiple Reward Components with Inverse Reinforcement Learning
Direct Random Search for Fine Tuning of Deep Reinforcement Learning Policies
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.