https://github.com/HDDLGym/HDDLGym
공식 코드HDDLGym: A Tool for Studying Multi-Agent Hierarchical Problems Defined in HDDL with OpenAI Gym
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
HDDLGym: A Tool for Studying Multi-Agent Hierarchical Problems Defined in HDDL with OpenAI Gym
Clickbait? Sensational Headline Generation with Auto-tuned Reinforcement Learning
Generative Planning for Temporally Coordinated Exploration in Reinforcement Learning
Contingency-Aware Influence Maximization: A Reinforcement Learning Approach
Efficient (Soft) Q-Learning for Text Generation with Limited Good Data
BindsNET: A machine learning-oriented spiking neural networks library in Python
ROI-Constrained Bidding via Curriculum-Guided Bayesian Reinforcement Learning
Learning to search efficiently for causally near-optimal treatments
Benchmark Generation Framework with Customizable Distortions for Image Classifier Robustness
Lifelong Incremental Reinforcement Learning with Online Bayesian Inference
Blind Inpainting of Large-scale Masks of Thin Structures with Adversarial and Reinforcement Learning
Uncertainty Weighted Actor-Critic for Offline Reinforcement Learning
Reinforcement Learning Pair Trading: A Dynamic Scaling approach
Local and Global Explanations of Agent Behavior: Integrating Strategy Summaries with Saliency Maps
Learning State Representations from Random Deep Action-conditional Predictions
Model-based Reinforcement Learning with Multi-step Plan Value Estimation
CertRL: Formalizing Convergence Proofs for Value and Policy Iteration in Coq
A Deep Reinforcement Learning Approach to First-Order Logic Theorem Proving
Text-based RL Agents with Commonsense Knowledge: New Challenges, Environments and Baselines
Constrained Exploration and Recovery from Experience Shaping
Bootstrapped Q-learning with Context Relevant Observation Pruning to Generalize in Text-based Games
Embodied Synaptic Plasticity with Online Reinforcement learning
Enforcing Policy Feasibility Constraints through Differentiable Projection for Energy Optimization
Learning to Deceive Knowledge Graph Augmented Models via Targeted Perturbation
An Open-Source Multi-Goal Reinforcement Learning Environment for Robotic Manipulation with Pybullet
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.