https://github.com/vita-group/fsgs
FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
Synthesize a target image with an arbitrary target camera pose from given source images and their camera poses.
See Wiki for more introductions.
The Synthesis method include: NeRF, MPI and so on.
<span style="color:grey; opacity: 0.6">( Image credit: Multi-view to Novel view: Synthesizing novel views with Self-Learned Confidence )</span>
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting
Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
GPAvatar: Generalizable and Precise Head Avatar from Image(s)
Liquid Warping GAN with Attention: A Unified Framework for Human Image Synthesis
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
Look Outside the Room: Synthesizing A Consistent Long-Term 3D Scene Video from A Single Image
Monocular Neural Image Based Rendering with Continuous View Control
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
Instant Neural Graphics Primitives with a Multiresolution Hash Encoding
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
Learning to Render Novel Views from Wide-Baseline Stereo Pairs
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
Efficient Neural Radiance Fields for Interactive Free-viewpoint Video
NeO 360: Neural Fields for Sparse View Synthesis of Outdoor Scenes
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.