https://github.com/nvlabs/svraster
공식 코드Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
Synthesize a target image with an arbitrary target camera pose from given source images and their camera poses.
See Wiki for more introductions.
The Synthesis method include: NeRF, MPI and so on.
<span style="color:grey; opacity: 0.6">( Image credit: Multi-view to Novel view: Synthesizing novel views with Self-Learned Confidence )</span>
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering
Instant Neural Graphics Primitives with a Multiresolution Hash Encoding
Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representation
Relit-NeuLF: Efficient Relighting and Novel View Synthesis via Neural 4D Light Field
Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
Robust 3D Gaussian Splatting for Novel View Synthesis in Presence of Distractors
MGStream: Motion-aware 3D Gaussian for Streamable Dynamic Scene Reconstruction
PERF: Panoramic Neural Radiance Field from a Single Panorama
StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Views
High Dynamic Range Novel View Synthesis with Single Exposure
HumanRecon: Neural Reconstruction of Dynamic Human Using Geometric Cues and Physical Priors
Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis
Sat2Density: Faithful Density Learning from Satellite-Ground Image Pairs
Evaluate Geometry of Radiance Fields with Low-frequency Color Prior
RPBG: Towards Robust Neural Point-based Graphics in the Wild
StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering
Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting
Triplet: Triangle Patchlet for Mesh-Based Inverse Rendering and Scene Parameters Approximation
NVDS+: Towards Efficient and Versatile Neural Stabilizer for Video Depth Estimation
NeRFLiX: High-Quality Neural View Synthesis by Learning a Degradation-Driven Inter-viewpoint MiXer
Learning Dense Object Descriptors from Multiple Views for Low-shot Category Generalization
Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering
RenderMe-360: A Large Digital Asset Library and Benchmarks Towards High-fidelity Head Avatars
TIFace: Improving Facial Reconstruction through Tensorial Radiance Fields and Implicit Surfaces
Knowledge NeRF: Few-shot Novel View Synthesis for Dynamic Articulated Objects
NAF: Neural Attenuation Fields for Sparse-View CBCT Reconstruction
Gaussian Splatting in Mirrors: Reflection-Aware Rendering via Virtual Camera Optimization
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.