https://github.com/han-adam/generalanalyze
공식 코드Analyzing Generalization in Policy Networks: A Case Study with the Double-Integrator System
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
Continuous control in the context of playing games, especially within artificial intelligence (AI) and machine learning (ML), refers to the ability to make a series of smooth, ongoing adjustments or actions to control a game or a simulation. This is in contrast to discrete control, where the actions are limited to a set of specific, distinct choices. Continuous control is crucial in environments where precision, timing, and the magnitude of actions matter, such as driving a car in a racing game, controlling a character in a simulation, or managing the flight of an aircraft in a flight simulator.
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
Analyzing Generalization in Policy Networks: A Case Study with the Double-Integrator System
On Effective Scheduling of Model-based Reinforcement Learning
How to Leverage Diverse Demonstrations in Offline Imitation Learning
OLLIE: Imitation Learning from Offline Pretraining to Online Finetuning
Zeroth-Order Actor-Critic: An Evolutionary Framework for Sequential Decision Problems
Decoupling Meta-Reinforcement Learning with Gaussian Task Contexts and Skills
Bayesian Soft Actor-Critic: A Directed Acyclic Strategy Graph Based Deep Reinforcement Learning
Langevin Soft Actor-Critic: Efficient Exploration through Uncertainty-Driven Critic Learning
TAAC: Temporally Abstract Actor-Critic for Continuous Control
Optimistic Curiosity Exploration and Conservative Exploitation with Linear Reward Shaping
Robust Reinforcement Learning on State Observations with Learned Optimal Adversary
Action Robust Reinforcement Learning and Applications in Continuous Control
General Policy Evaluation and Improvement by Learning to Identify Few But Crucial States
Balancing Value Underestimation and Overestimation with Realistic Actor-Critic
STL-Based Synthesis of Feedback Controllers Using Reinforcement Learning
Reinforcement Learning from Delayed Observations via World Models
Learning with Expert Abstractions for Efficient Multi-Task Continuous Control
Multi-Agent Continuous Control with Generative Flow Networks
Risk-Aware Continuous Control with Neural Contextual Bandits
Modular Multitask Reinforcement Learning with Policy Sketches
Towards Automatic Actor-Critic Solutions to Continuous Control
Measuring Visual Generalization in Continuous Control from Pixels
Learning Continuous Control Policies for Information-Theoretic Active Perception
Mitigating Covariate Shift in Imitation Learning via Offline Data Without Great Coverage
Model-Based Transfer Learning for Contextual Reinforcement Learning
Conservative Bayesian Model-Based Value Expansion for Offline Policy Optimization
Centralized Cooperative Exploration Policy for Continuous Control Tasks
Reinforcement Learning with Euclidean Data Augmentation for State-Based Continuous Control
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.