https://github.com/wywywang/coachai-projects
공식 코드ShuttleSet: A Human-Annotated Stroke-Level Singles Dataset for Badminton Tactical Analysis
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Action Detection aims to find both where and when an action occurs within a video clip and classify what the action is taking place. Typically results are given in the form of action tublets, which are action bounding boxes linked across time in the video. This is related to temporal localization, which seeks to identify the start and end frame of an action, and action recognition, which seeks only to classify which action is taking place and typically assumes a trimmed video.
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
ShuttleSet: A Human-Annotated Stroke-Level Singles Dataset for Badminton Tactical Analysis
BSN: Boundary Sensitive Network for Temporal Action Proposal Generation
Skeletal Human Action Recognition using Hybrid Attention based Graph Convolutional Network
No Time to Waste: Squeeze Time into Channel for Mobile Video Understanding
VSViG: Real-time Video-based Seizure Detection via Skeleton-based Spatiotemporal ViG
VSViG: Real-time Video-based Seizure Detection via Skeleton-based Spatiotemporal ViG
SenseFi: A Library and Benchmark on Deep-Learning-Empowered WiFi Human Sensing
ivrit.ai: A Comprehensive Dataset of Hebrew Speech for AI Research and Development
DyFADet: Dynamic Feature Aggregation for Temporal Action Detection
Spatio-Temporal Inception Graph Convolutional Networks for Skeleton-Based Action Recognition
Constructing Stronger and Faster Baselines for Skeleton-based Action Recognition
Richly Activated Graph Convolutional Network for Robust Skeleton-based Action Recognition
Expressive Keypoints for Skeleton-based Action Recognition via Skeleton Transformation
UniMD: Towards Unifying Moment Retrieval and Temporal Action Detection
A Pursuit of Temporal Accuracy in General Activity Detection
Self-supervised Action Representation Learning from Partial Spatio-Temporal Skeleton Sequences
Zero-shot Skeleton-based Action Recognition via Mutual Information Estimation and Maximization
Construct Dynamic Graphs for Hand Gesture Recognition via Spatial-Temporal Attention
Hierarchically Self-Supervised Transformer for Human Skeleton Representation Learning
Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition
Hierarchical growing grid networks for skeleton based action recognition
SensorLLM: Human-Intuitive Alignment of Multivariate Sensor Data with LLMs for Activity Recognition
Real-time Online Video Detection with Temporal Smoothing Transformers
Evaluating Spiking Neural Network On Neuromorphic Platform For Human Activity Recognition
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.