Temporal Behavior Trees for Reinforcement Learning: Specifications as Rewards, Curricula, and Diagnostics
원문 초록
Reinforcement learning from formal specifications often separates task definition, reward shaping, curriculum design, and policy diagnostics into different mathematical objects. This fragmentation requires additional conversion steps and discards structure already present in the specification, such as subtask boundaries, ordering constraints, and quantitative measures. We introduce TBTCL (Temporal Behavior Tree Centric Learning), a framework that uses Temporal Behavior Trees (TBTs) as a unified interface for specification-guided reinforcement learning. A single TBT specifies the task, induces dense robustness-based rewards, defines a curriculum, and supports better understanding of learned policies. By adapting TBT syntax and semantics for specification-guided reinforcement learning, we provide a formalism that is more expressive than popular specification languages such as LTL and inherently hierarchical. We present algorithms to automatically extract a curriculum DAG and derive dense, robustness-based rewards directly from TBT semantics. Furthermore, we utilize TBT trace segmentation to build understandable competence profiles and automatically adapt the reward toward bottlenecks. We evaluate TBTCL on six specifications across discrete and continuous domains and show that Temporal Behavior Trees can serve as a specification, a reward, a curriculum, and a diagnostic.
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