원문 초록
In this paper, we consider mixed-motive games (MMGs) which model various real-world multi-agent scenarios where self-interested agents must both cooperate and compete. We identify an issue with existing gifting methods, where agents become overly dependent on incoming gifts and fail to learn reward-yielding behaviors, a phenomenon we call gift over-reliance. To address this, we propose a refusal-augmented gifting framework that balances cooperation and competition in MMGs. Our approach introduces an adaptive refusal mechanism that allows agents to selectively reject a portion of received gifts from their policy-update signals, thereby mitigating gift over-reliance and preventing the agents from being exploited by other agents. This mechanism is gifting-method-agnostic, serving as a plug-in for existing schemes while enabling decentralized learning. We demonstrate that across diverse MMG environments and gifting schemes, our mechanism consistently reduces gift over-reliance and prevents lock-in to sacrificing policies, improving $\alpha$-fairness as a result, without necessitating major changes to existing training pipelines.
제출 이력
확인된 버전만 표시합니다. 전체 제출 이력은 arXiv 원문에서 확인하세요.
- arXiv:2611.02875v2제출 시각 미확인
- arXiv:2611.02875v1
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
공통 태그로 연결된 공개 논문이 아직 없습니다.
토론
이 논문과 연결된 포럼 글이 아직 없습니다.