O-SCD++: Replay-Free Online Scene Change Detection via Recursive Evidence Fusion
원문 초록
Online scene change detection requires an autonomous agent to detect what has changed in a previously mapped environment while it is still on site, observing from unconstrained viewpoints and without access to future observations. This causal setting is strictly harder than offline detection, and online methods have long trailed offline accuracy. Our earlier method, O-SCD, closed that gap at over 10 frames per second, but its multi-view fusion is an iterative optimization that refits a change field over a 3D Gaussian splatting map of the reference scene to all past observations at every frame. This step consumes over half of the per-frame budget and forces accuracy to be traded against speed. We present O-SCD++, a replay-free formulation that eliminates this trade-off. Because the reference map stays fixed, rendering the change field is a linear operation. Each new observation can therefore be carried onto the map's Gaussians by a single backward pass of the renderer and fused by a two-scalar recursion per Gaussian. Past observations are never stored or revisited. O-SCD++ also makes the change/no-change decision without labels or iterative optimization. It sets each frame's threshold to the exact minimizer of O-SCD's self-supervised objective over threshold masks, using one sort, and the distance to this threshold gives a per-pixel decision margin that predicts errors. On PASLCD, O-SCD++ improves change detection accuracy (mIoU) from $0.489$ to $0.575$ and throughput from $11.8$ to $25.6$ frames per second, exceeding O-SCD's offline result while remaining causal.
제출 이력
확인된 버전만 표시합니다. 전체 제출 이력은 arXiv 원문에서 확인하세요.
- arXiv:2610.24462v2제출 시각 미확인
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
공통 태그로 연결된 공개 논문이 아직 없습니다.
토론
이 논문과 연결된 포럼 글이 아직 없습니다.