Learning to Track Any Points from Human Motion
원문 초록
Human motion, with its inherent complexities, such as non-rigid deformations, articulated movements, clothing distortions, and frequent occlusions caused by limbs or other individuals, provides a rich and challenging source of supervision that is crucial for training robust and generalizable point trackers. Despite the suitability of human motion, acquiring extensive training data for point tracking remains difficult due to laborious manual annotation. Our proposed pipeline, AnthroTAP, addresses this by proposing an automated pipeline to generate pseudo-labeled training data, leveraging the Skinned Multi-Person Linear (SMPL) model. We first fit the SMPL model to detected humans in video frames, project the resulting 3D mesh vertices onto 2D image planes to generate pseudo-trajectories, handle occlusions using ray-casting, and filter out unreliable tracks based on optical flow consistency. A point tracking model trained on AnthroTAP annotated dataset achieves state-of-the-art performance on the TAP-Vid benchmark, surpassing other models trained on real videos while using 10,000 times less data and only 1 day in 4 GPUs, compared to 256 GPUs used in recent state-of-the-art.
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Online Dense Point Tracking with Streaming Memory
TimeTracker: Event-based Continuous Point Tracking for Video Frame Interpolation with Non-linear Motion
Endo-TTAP: Robust Endoscopic Tissue Tracking via Multi-Facet Guided Attention and Hybrid Flow-point Supervision
ProTracker: Probabilistic Integration for Robust and Accurate Point Tracking
DATAP-SfM: Dynamic-Aware Tracking Any Point for Robust Structure from Motion in the Wild
BlinkVision: A Benchmark for Optical Flow, Scene Flow and Point Tracking Estimation using RGB Frames and Events
토론
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