Accessible Gesture-Driven Augmented Reality Interaction System
원문 초록
Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR environments, leveraging deep learning to recognize hand and body gestures from wearable sensors and cameras, adapting interfaces to user capabilities. The system employs vision transformers (ViTs), temporal convolutional networks (TCNs), and graph attention networks (GATs) for gesture processing, with federated learning ensuring privacy-preserving model training across diverse users. Reinforcement learning optimizes interface elements like menu layouts and interaction modes. Experiments demonstrate a 20% improvement in task completion efficiency and a 25% increase in user satisfaction for motor-impaired users compared to baseline AR systems. This approach enhances AR accessibility and scalability. Keywords: Deep learning, Federated learning, Gesture recognition, Augmented reality, Accessibility, Human-computer interaction
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Domain Borders Are There to Be Crossed With Federated Few-Shot Adaptation
Geo-ORBIT: A Federated Digital Twin Framework for Scene-Adaptive Lane Geometry Detection
S2FGL: Spatial Spectral Federated Graph Learning
FedSC: Federated Learning with Semantic-Aware Collaboration
TimberStrike: Dataset Reconstruction Attack Revealing Privacy Leakage in Federated Tree-Based Systems
Realistic Urban Traffic Generator using Decentralized Federated Learning for the SUMO simulator
토론
이 논문과 연결된 포럼 글이 아직 없습니다.