Semantic Communication-Enabled Cloud-Edge-End-collaborative Metaverse Services Architecure
원문 초록
With technology advancing and the pursuit of new audiovisual experiences strengthening, the metaverse has gained surging enthusiasm. However, it faces practical hurdles as substantial data like high-resolution virtual scenes must be transmitted between cloud platforms and VR devices. Specifically, the VR device's wireless transmission hampered by insufficient bandwidth, causes speed and delay problems. Meanwhile, poor channel quality leads to data errors and worsens user experience. To solve this, we've proposed the Semantic Communication-Enabled Cloud-Edge-End Collaborative Immersive Metaverse Service (SC-CEE-Meta) Architecture, which includes three modules: VR video semantic transmission, video synthesis, and 3D virtual scene reconstruction. By deploying semantic modules on VR devices and edge servers and sending key semantic info instead of focusing on bit-level reconstruction, it can cut latency, resolve the resource-bandwidth conflict, and better withstand channel interference. Also, the cloud deploys video synthesis and 3D scene reconstruction preprocessing, while edge devices host 3D reconstruction rendering modules, all for immersive services. Verified on Meta Quest Pro, the SC-CEE-Meta can reduce wireless transmission delay by 96.05\% and boost image quality by 43.99\% under poor channel condition.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
R3eVision: A Survey on Robust Rendering, Restoration, and Enhancement for 3D Low-Level Vision
HRGS: Hierarchical Gaussian Splatting for Memory-Efficient High-Resolution 3D Reconstruction
HuSc3D: Human Sculpture dataset for 3D object reconstruction
SPC to 3D: Novel View Synthesis from Binary SPC via I2I translation
SHaDe: Compact and Consistent Dynamic 3D Reconstruction via Tri-Plane Deformation and Latent Diffusion
SparSplat: Fast Multi-View Reconstruction with Generalizable 2D Gaussian Splatting
토론
이 논문과 연결된 포럼 글이 아직 없습니다.