3D Gaussian Splat Vulnerabilities
원문 초록
With 3D Gaussian Splatting (3DGS) being increasingly used in safety-critical applications, how can an adversary manipulate the scene to cause harm? We introduce CLOAK, the first attack that leverages view-dependent Gaussian appearances - colors and textures that change with viewing angle - to embed adversarial content visible only from specific viewpoints. We further demonstrate DAGGER, a targeted adversarial attack directly perturbing 3D Gaussians without access to underlying training data, deceiving multi-stage object detectors e.g., Faster R-CNN, through established methods such as projected gradient descent. These attacks highlight underexplored vulnerabilities in 3DGS, introducing a new potential threat to robotic learning for autonomous navigation and other safety-critical 3DGS applications.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
3DGAA: Realistic and Robust 3D Gaussian-based Adversarial Attack for Autonomous Driving
3DGS_LSR:Large_Scale Relocation for Autonomous Driving Based on 3D Gaussian Splatting
3D Gaussian Splatting Driven Multi-View Robust Physical Adversarial Camouflage Generation
GaussTrap: Stealthy Poisoning Attacks on 3D Gaussian Splatting for Targeted Scene Confusion
GeoDistill: Geometry-Guided Self-Distillation for Weakly Supervised Cross-View Localization
VIP: Visual Information Protection through Adversarial Attacks on Vision-Language Models
토론
이 논문과 연결된 포럼 글이 아직 없습니다.