Syn3DTxt: Embedding 3D Cues for Scene Text Generation
원문 초록
This study aims to investigate the challenge of insufficient three-dimensional context in synthetic datasets for scene text rendering. Although recent advances in diffusion models and related techniques have improved certain aspects of scene text generation, most existing approaches continue to rely on 2D data, sourcing authentic training examples from movie posters and book covers, which limits their ability to capture the complex interactions among spatial layout and visual effects in real-world scenes. In particular, traditional 2D datasets do not provide the necessary geometric cues for accurately embedding text into diverse backgrounds. To address this limitation, we propose a novel standard for constructing synthetic datasets that incorporates surface normals to enrich three-dimensional scene characteristic. By adding surface normals to conventional 2D data, our approach aims to enhance the representation of spatial relationships and provide a more robust foundation for future scene text rendering methods. Extensive experiments demonstrate that datasets built under this new standard offer improved geometric context, facilitating further advancements in text rendering under complex 3D-spatial conditions.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Making Language Model a Hierarchical Classifier and Generator
Mitigating Object Hallucinations via Sentence-Level Early Intervention
The Devil behind the mask: An emergent safety vulnerability of Diffusion LLMs
Hashed Watermark as a Filter: Defeating Forging and Overwriting Attacks in Weight-based Neural Network Watermarking
Seq vs Seq: An Open Suite of Paired Encoders and Decoders
OpenFActScore: Open-Source Atomic Evaluation of Factuality in Text Generation
토론
이 논문과 연결된 포럼 글이 아직 없습니다.