arXiv:2504.04366 공식 코드 · Papers with Code

Solving Sokoban using Hierarchical Reinforcement Learning with Landmarks

Sergey Pastukhov

제출 2025-04-06

원문 초록

We introduce a novel hierarchical reinforcement learning (HRL) framework that performs top-down recursive planning via learned subgoals, successfully applied to the complex combinatorial puzzle game Sokoban. Our approach constructs a six-level policy hierarchy, where each higher-level policy generates subgoals for the level below. All subgoals and policies are learned end-to-end from scratch, without any domain knowledge. Our results show that the agent can generate long action sequences from a single high-level call. While prior work has explored 2-3 level hierarchies and subgoal-based planning heuristics, we demonstrate that deep recursive goal decomposition can emerge purely from learning, and that such hierarchies can scale effectively to hard puzzle domains.

함께 살펴볼 논문

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arXiv:2505.22442v4cs.LG공통 태그 reinforcement-learning, Reinforcement Learning공식 코드 · Papers with Code

Fully Offline Reinforcement Learning

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