Computer Vision and Deep Learning for 4D Augmented Reality
원문 초록
The prospect of 4D video in Extended Reality (XR) platform is huge and exciting, it opens a whole new way of human computer interaction and the way we perceive the reality and consume multimedia. In this thesis, we have shown that feasibility of rendering 4D video in Microsoft mixed reality platform. This enables us to port any 3D performance capture from CVSSP into XR product like the HoloLens device with relative ease. However, if the 3D model is too complex and is made up of millions of vertices, the data bandwidth required to port the model is a severe limitation with the current hardware and communication system. Therefore, in this project we have also developed a compact representation of both shape and appearance of the 4d video sequence using deep learning models to effectively learn the compact representation of 4D video sequence and reconstruct it without affecting the shape and appearance of the video sequence.
함께 살펴볼 논문
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Beyond the Monitor: Mixed Reality Visualization and AI for Enhanced Digital Pathology Workflow
Single View Garment Reconstruction Using Diffusion Mapping Via Pattern Coordinates
Blind Augmentation: Calibration-free Camera Distortion Model Estimation for Real-time Mixed-reality Consistency
Gravity-aligned Rotation Averaging with Circular Regression
MaRINeR: Enhancing Novel Views by Matching Rendered Images with Nearby References
Hearing Anything Anywhere
토론
이 논문과 연결된 포럼 글이 아직 없습니다.