Multi-Modal 3D Mesh Reconstruction from Images and Text
원문 초록
6D object pose estimation for unseen objects is essential in robotics but traditionally relies on trained models that require large datasets, high computational costs, and struggle to generalize. Zero-shot approaches eliminate the need for training but depend on pre-existing 3D object models, which are often impractical to obtain. To address this, we propose a language-guided few-shot 3D reconstruction method, reconstructing a 3D mesh from few input images. In the proposed pipeline, receives a set of input images and a language query. A combination of GroundingDINO and Segment Anything Model outputs segmented masks from which a sparse point cloud is reconstructed with VGGSfM. Subsequently, the mesh is reconstructed with the Gaussian Splatting method SuGAR. In a final cleaning step, artifacts are removed, resulting in the final 3D mesh of the queried object. We evaluate the method in terms of accuracy and quality of the geometry and texture. Furthermore, we study the impact of imaging conditions such as viewing angle, number of input images, and image overlap on 3D object reconstruction quality, efficiency, and computational scalability.
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DreamGrasp: Zero-Shot 3D Multi-Object Reconstruction from Partial-View Images for Robotic Manipulation
HuSc3D: Human Sculpture dataset for 3D object reconstruction
Object-X: Learning to Reconstruct Multi-Modal 3D Object Representations
SR3D: Unleashing Single-view 3D Reconstruction for Transparent and Specular Object Grasping
AutoPartGen: Autogressive 3D Part Generation and Discovery
PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling
토론
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