GATE: Graph-based Adaptive Tool Evolution Across Diverse Tasks
원문 초록
Large Language Models (LLMs) have shown great promise in tool-making, yet existing frameworks often struggle to efficiently construct reliable toolsets and are limited to single-task settings. To address these challenges, we propose GATE (Graph-based Adaptive Tool Evolution), an adaptive framework that dynamically constructs and evolves a hierarchical graph of reusable tools across multiple scenarios. We evaluate GATE on open-ended tasks (Minecraft), agent-based tasks (TextCraft, DABench), and code generation tasks (MATH, Date, TabMWP). Our results show that GATE achieves up to 4.3x faster milestone completion in Minecraft compared to the previous SOTA, and provides an average improvement of 9.23% over existing tool-making methods in code generation tasks and 10.03% in agent tasks. GATE demonstrates the power of adaptive evolution, balancing tool quantity, complexity, and functionality while maintaining high efficiency. Code and data are available at \url{https://github.com/ayanami2003/GATE}.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
EvoAgentX: An Automated Framework for Evolving Agentic Workflows
ViCrit: A Verifiable Reinforcement Learning Proxy Task for Visual Perception in VLMs
LLM Performance for Code Generation on Noisy Tasks
Scaling Up RL: Unlocking Diverse Reasoning in LLMs via Prolonged Training
Where to find Grokking in LLM Pretraining? Monitor Memorization-to-Generalization without Test
Xolver: Multi-Agent Reasoning with Holistic Experience Learning Just Like an Olympiad Team
토론
이 논문과 연결된 포럼 글이 아직 없습니다.