GaussRender: Learning 3D Occupancy with Gaussian Rendering
원문 초록
Understanding the 3D geometry and semantics of driving scenes is critical for developing of safe autonomous vehicles. While 3D occupancy models are typically trained using voxel-based supervision with standard losses (e.g., cross-entropy, Lovasz, dice), these approaches treat voxel predictions independently, neglecting their spatial relationships. In this paper, we propose GaussRender, a plug-and-play 3D-to-2D reprojection loss that enhances voxel-based supervision. Our method projects 3D voxel representations into arbitrary 2D perspectives and leverages Gaussian splatting as an efficient, differentiable rendering proxy of voxels, introducing spatial dependencies across projected elements. This approach improves semantic and geometric consistency, handles occlusions more efficiently, and requires no architectural modifications. Extensive experiments on multiple benchmarks (SurroundOcc-nuScenes, Occ3D-nuScenes, SSCBench-KITTI360) demonstrate consistent performance gains across various 3D occupancy models (TPVFormer, SurroundOcc, Symphonies), highlighting the robustness and versatility of our framework. The code is available at https://github.com/valeoai/GaussRender.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Feed-Forward SceneDINO for Unsupervised Semantic Scene Completion
A Survey on Vision-Language-Action Models for Autonomous Driving
Where, What, Why: Towards Explainable Driver Attention Prediction
Dense 3D Displacement Estimation for Landslide Monitoring via Fusion of TLS Point Clouds and Embedded RGB Images
Iterative Camera-LiDAR Extrinsic Optimization via Surrogate Diffusion
Foundation Models in Autonomous Driving: A Survey on Scenario Generation and Scenario Analysis
토론
이 논문과 연결된 포럼 글이 아직 없습니다.