Embodied VideoAgent: Persistent Memory from Egocentric Videos and Embodied Sensors Enables Dynamic Scene Understanding
원문 초록
This paper investigates the problem of understanding dynamic 3D scenes from egocentric observations, a key challenge in robotics and embodied AI. Unlike prior studies that explored this as long-form video understanding and utilized egocentric video only, we instead propose an LLM-based agent, Embodied VideoAgent, which constructs scene memory from both egocentric video and embodied sensory inputs (e.g. depth and pose sensing). We further introduce a VLM-based approach to automatically update the memory when actions or activities over objects are perceived. Embodied VideoAgent attains significant advantages over counterparts in challenging reasoning and planning tasks in 3D scenes, achieving gains of 4.9% on Ego4D-VQ3D, 5.8% on OpenEQA, and 11.7% on EnvQA. We have also demonstrated its potential in various embodied AI tasks including generating embodied interactions and perception for robot manipulation. The code and demo will be made public.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Are Vision LLMs Road-Ready? A Comprehensive Benchmark for Safety-Critical Driving Video Understanding
EmbRACE-3K: Embodied Reasoning and Action in Complex Environments
Robo2VLM: Visual Question Answering from Large-Scale In-the-Wild Robot Manipulation Datasets
Learning to Tune Like an Expert: Interpretable and Scene-Aware Navigation via MLLM Reasoning and CVAE-Based Adaptation
UGC-VideoCaptioner: An Omni UGC Video Detail Caption Model and New Benchmarks
OST-Bench: Evaluating the Capabilities of MLLMs in Online Spatio-temporal Scene Understanding
토론
이 논문과 연결된 포럼 글이 아직 없습니다.