DTSGAN: Learning Dynamic Textures via Spatiotemporal Generative Adversarial Network
원문 초록
Dynamic texture synthesis aims to generate sequences that are visually similar to a reference video texture and exhibit specific stationary properties in time. In this paper, we introduce a spatiotemporal generative adversarial network (DTSGAN) that can learn from a single dynamic texture by capturing its motion and content distribution. With the pipeline of DTSGAN, a new video sequence is generated from the coarsest scale to the finest one. To avoid mode collapse, we propose a novel strategy for data updates that helps improve the diversity of generated results. Qualitative and quantitative experiments show that our model is able to generate high quality dynamic textures and natural motion.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Adversarial attacks to image classification systems using evolutionary algorithms
Imitation Learning for Sentence Generation with Dilated Convolutions Using Adversarial Training
Step-wise Policy for Rare-tool Knowledge (SPaRK): Offline RL that Drives Diverse Tool Use in LLMs
Generative Latent Kernel Modeling for Blind Motion Deblurring
Exploring Design of Multi-Agent LLM Dialogues for Research Ideation
MS-DPPs: Multi-Source Determinantal Point Processes for Contextual Diversity Refinement of Composite Attributes in Text to Image Retrieval
토론
이 논문과 연결된 포럼 글이 아직 없습니다.