Texture- and Shape-based Adversarial Attacks for Vehicle Detection in Synthetic Overhead Imagery
원문 초록
Detecting vehicles in aerial images can be very challenging due to complex backgrounds, small resolution, shadows, and occlusions. Despite the effectiveness of SOTA detectors such as YOLO, they remain vulnerable to adversarial attacks (AAs), compromising their reliability. Traditional AA strategies often overlook the practical constraints of physical implementation, focusing solely on attack performance. Our work addresses this issue by proposing practical implementation constraints for AA in texture and/or shape. These constraints include pixelation, masking, limiting the color palette of the textures, and constraining the shape modifications. We evaluated the proposed constraints through extensive experiments using three widely used object detector architectures, and compared them to previous works. The results demonstrate the effectiveness of our solutions and reveal a trade-off between practicality and performance. Additionally, we introduce a labeled dataset of overhead images featuring vehicles of various categories. We will make the code/dataset public upon paper acceptance.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
VME: A Satellite Imagery Dataset and Benchmark for Detecting Vehicles in the Middle East and Beyond
Event-Based Crossing Dataset (EBCD)
RFUAV: A Benchmark Dataset for Unmanned Aerial Vehicle Detection and Identification
Combining YOLO and Visual Rhythm for Vehicle Counting
SDM-Car: A Dataset for Small and Dim Moving Vehicles Detection in Satellite Videos
Advanced computer vision for extracting georeferenced vehicle trajectories from drone imagery
토론
이 논문과 연결된 포럼 글이 아직 없습니다.