Scaling 4D Representations
원문 초록
Scaling has not yet been convincingly demonstrated for pure self-supervised learning from video. However, prior work has focused evaluations on semantic-related tasks $\unicode{x2013}$ action classification, ImageNet classification, etc. In this paper we focus on evaluating self-supervised learning on non-semantic vision tasks that are more spatial (3D) and temporal (+1D = 4D), such as camera pose estimation, point and object tracking, and depth estimation. We show that by learning from very large video datasets, masked auto-encoding (MAE) with transformer video models actually scales, consistently improving performance on these 4D tasks, as model size increases from 20M all the way to the largest by far reported self-supervised video model $\unicode{x2013}$ 22B parameters. Rigorous apples-to-apples comparison with many recent image and video models demonstrates the benefits of scaling 4D representations.
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$π^3$: Scalable Permutation-Equivariant Visual Geometry Learning
Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generation
PosePilot: Steering Camera Pose for Generative World Models with Self-supervised Depth
Efficient Calisthenics Skills Classification through Foreground Instance Selection and Depth Estimation
SpatialTrackerV2: 3D Point Tracking Made Easy
RGBTrack: Fast, Robust Depth-Free 6D Pose Estimation and Tracking
토론
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