Holistic Understanding of 3D Scenes as Universal Scene Description
원문 초록
3D scene understanding is a long-standing challenge in computer vision and a key component in enabling mixed reality, wearable computing, and embodied AI. Providing a solution to these applications requires a multifaceted approach that covers scene-centric, object-centric, as well as interaction-centric capabilities. While there exist numerous datasets approaching the former two problems, the task of understanding interactable and articulated objects is underrepresented and only partly covered by current works. In this work, we address this shortcoming and introduce (1) an expertly curated dataset in the Universal Scene Description (USD) format, featuring high-quality manual annotations, for instance, segmentation and articulation on 280 indoor scenes; (2) a learning-based model together with a novel baseline capable of predicting part segmentation along with a full specification of motion attributes, including motion type, articulated and interactable parts, and motion parameters; (3) a benchmark serving to compare upcoming methods for the task at hand. Overall, our dataset provides 8 types of annotations - object and part segmentations, motion types, movable and interactable parts, motion parameters, connectivity, and object mass annotations. With its broad and high-quality annotations, the data provides the basis for holistic 3D scene understanding models. All data is provided in the USD format, allowing interoperability and easy integration with downstream tasks. We provide open access to our dataset, benchmark, and method's source code.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
VoteSplat: Hough Voting Gaussian Splatting for 3D Scene Understanding
Leader360V: The Large-scale, Real-world 360 Video Dataset for Multi-task Learning in Diverse Environment
OpenSplat3D: Open-Vocabulary 3D Instance Segmentation using Gaussian Splatting
Cross-Domain Few-Shot Semantic Segmentation
PoSeg: Pose-Aware Refinement Network for Human Instance Segmentation
No time to train! Training-Free Reference-Based Instance Segmentation
토론
이 논문과 연결된 포럼 글이 아직 없습니다.