REDUCIO! Generating 1024$\times$1024 Video within 16 Seconds using Extremely Compressed Motion Latents
원문 초록
Commercial video generation models have exhibited realistic, high-fidelity results but are still restricted to limited access. One crucial obstacle for large-scale applications is the expensive training and inference cost. In this paper, we argue that videos contain much more redundant information than images, thus can be encoded by very few motion latents based on a content image. Towards this goal, we design an image-conditioned VAE to encode a video to an extremely compressed motion latent space. This magic Reducio charm enables 64x reduction of latents compared to a common 2D VAE, without sacrificing the quality. Training diffusion models on such a compact representation easily allows for generating 1K resolution videos. We then adopt a two-stage video generation paradigm, which performs text-to-image and text-image-to-video sequentially. Extensive experiments show that our Reducio-DiT achieves strong performance in evaluation, though trained with limited GPU resources. More importantly, our method significantly boost the efficiency of video LDMs both in training and inference. We train Reducio-DiT in around 3.2K training hours in total and generate a 16-frame 1024*1024 video clip within 15.5 seconds on a single A100 GPU. Code released at https://github.com/microsoft/Reducio-VAE .
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Minute-Long Videos with Dual Parallelisms
VideoMAR: Autoregressive Video Generatio with Continuous Tokens
GigaVideo-1: Advancing Video Generation via Automatic Feedback with 4 GPU-Hours Fine-Tuning
Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion
Astraea: A GPU-Oriented Token-wise Acceleration Framework for Video Diffusion Transformers
APE: Selective Fine-tuning with Acceptance Criteria for Language Model Adaptation
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