Object Pose Estimation Using Implicit Representation For Transparent Objects
원문 초록
Object pose estimation is a prominent task in computer vision. The object pose gives the orientation and translation of the object in real-world space, which allows various applications such as manipulation, augmented reality, etc. Various objects exhibit different properties with light, such as reflections, absorption, etc. This makes it challenging to understand the object's structure in RGB and depth channels. Recent research has been moving toward learning-based methods, which provide a more flexible and generalizable approach to object pose estimation utilizing deep learning. One such approach is the render-and-compare method, which renders the object from multiple views and compares it against the given 2D image, which often requires an object representation in the form of a CAD model. We reason that the synthetic texture of the CAD model may not be ideal for rendering and comparing operations. We showed that if the object is represented as an implicit (neural) representation in the form of Neural Radiance Field (NeRF), it exhibits a more realistic rendering of the actual scene and retains the crucial spatial features, which makes the comparison more versatile. We evaluated our NeRF implementation of the render-and-compare method on transparent datasets and found that it surpassed the current state-of-the-art results.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Consensus-Driven Uncertainty for Robotic Grasping based on RGB Perception
RGBTrack: Fast, Robust Depth-Free 6D Pose Estimation and Tracking
MUVOD: A Novel Multi-view Video Object Segmentation Dataset and A Benchmark for 3D Segmentation
LMPNet for Weakly-supervised Keypoint Discovery
Deterministic Object Pose Confidence Region Estimation
Monocular One-Shot Metric-Depth Alignment for RGB-Based Robot Grasping
토론
이 논문과 연결된 포럼 글이 아직 없습니다.