Towards Realistic UAV Vision-Language Navigation: Platform, Benchmark, and Methodology
원문 초록
Developing agents capable of navigating to a target location based on language instructions and visual information, known as vision-language navigation (VLN), has attracted widespread interest. Most research has focused on ground-based agents, while UAV-based VLN remains relatively underexplored. Recent efforts in UAV vision-language navigation predominantly adopt ground-based VLN settings, relying on predefined discrete action spaces and neglecting the inherent disparities in agent movement dynamics and the complexity of navigation tasks between ground and aerial environments. To address these disparities and challenges, we propose solutions from three perspectives: platform, benchmark, and methodology. To enable realistic UAV trajectory simulation in VLN tasks, we propose the OpenUAV platform, which features diverse environments, realistic flight control, and extensive algorithmic support. We further construct a target-oriented VLN dataset consisting of approximately 12k trajectories on this platform, serving as the first dataset specifically designed for realistic UAV VLN tasks. To tackle the challenges posed by complex aerial environments, we propose an assistant-guided UAV object search benchmark called UAV-Need-Help, which provides varying levels of guidance information to help UAVs better accomplish realistic VLN tasks. We also propose a UAV navigation LLM that, given multi-view images, task descriptions, and assistant instructions, leverages the multimodal understanding capabilities of the MLLM to jointly process visual and textual information, and performs hierarchical trajectory generation. The evaluation results of our method significantly outperform the baseline models, while there remains a considerable gap between our results and those achieved by human operators, underscoring the challenge presented by the UAV-Need-Help task.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Unseen from Seen: Rewriting Observation-Instruction Using Foundation Models for Augmenting Vision-Language Navigation
Agent Journey Beyond RGB: Unveiling Hybrid Semantic-Spatial Environmental Representations for Vision-and-Language Navigation
doScenes: An Autonomous Driving Dataset with Natural Language Instruction for Human Interaction and Vision-Language Navigation
DISCO: Embodied Navigation and Interaction via Differentiable Scene Semantics and Dual-level Control
Correctable Landmark Discovery via Large Models for Vision-Language Navigation
Open-Set 3D Semantic Instance Maps for Vision Language Navigation -- O3D-SIM
토론
이 논문과 연결된 포럼 글이 아직 없습니다.