arXiv:2410.00270
Real-time Diverse Motion In-betweening with Space-time Control
원문 초록
In this work, we present a data-driven framework for generating diverse in-betweening motions for kinematic characters. Our approach injects dynamic conditions and explicit motion controls into the procedure of motion transitions. Notably, this integration enables a finer-grained spatial-temporal control by allowing users to impart additional conditions, such as duration, path, style, etc., into the in-betweening process. We demonstrate that our in-betweening approach can synthesize both locomotion and unstructured motions, enabling rich, versatile, and high-quality animation generation.
함께 살펴볼 논문
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AnyMoLe: Any Character Motion In-betweening Leveraging Video Diffusion Models
MMM: Generative Masked Motion Model
Motion In-Betweening with Phase Manifolds
Skeleton2Humanoid: Animating Simulated Characters for Physically-plausible Motion In-betweening
FLAME: Free-form Language-based Motion Synthesis & Editing
Conditional Motion In-betweening
토론
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