arXiv:2409.12272 공식 코드 · Papers with Code

Mastering Chess with a Transformer Model

Daniel Monroe, Philip A. Chalmers

제출 2024-09-18

원문 초록

Transformer models have demonstrated impressive capabilities when trained at scale, excelling at difficult cognitive tasks requiring complex reasoning and rational decision-making. In this paper, we explore the application of transformers to chess, focusing on the critical role of the position representation within the attention mechanism. We show that transformers endowed with a sufficiently expressive position representation can match existing chess-playing models at a fraction of the computational cost. Our architecture, which we call the Chessformer, significantly outperforms AlphaZero in both playing strength and puzzle solving ability with 8x less computation and matches prior grandmaster-level transformer-based agents in those metrics with 30x less computation. Our models also display an understanding of chess dissimilar and orthogonal to that of top traditional engines, detecting high-level positional features like trapped pieces and fortresses that those engines struggle with. This work demonstrates that domain-specific enhancements can in large part replace the need for model scale, while also highlighting that deep learning can make strides even in areas dominated by search-based methods.

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arXiv:2507.10539공통 태그 model공식 코드 · Papers with Code

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