Unveiling the Decision-Making Process in Reinforcement Learning with Genetic Programming
원문 초록
Despite tremendous progress, machine learning and deep learning still suffer from incomprehensible predictions. Incomprehensibility, however, is not an option for the use of (deep) reinforcement learning in the real world, as unpredictable actions can seriously harm the involved individuals. In this work, we propose a genetic programming framework to generate explanations for the decision-making process of already trained agents by imitating them with programs. Programs are interpretable and can be executed to generate explanations of why the agent chooses a particular action. Furthermore, we conduct an ablation study that investigates how extending the domain-specific language by using library learning alters the performance of the method. We compare our results with the previous state of the art for this problem and show that we are comparable in performance but require much less hardware resources and computation time.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Adaptive Action Duration with Contextual Bandits for Deep Reinforcement Learning in Dynamic Environments
Re4MPC: Reactive Nonlinear MPC for Multi-model Motion Planning via Deep Reinforcement Learning
Turning Sand to Gold: Recycling Data to Bridge On-Policy and Off-Policy Learning via Causal Bound
Explainable AI for Radar Resource Management: Modified LIME in Deep Reinforcement Learning
GymPN: A Library for Decision-Making in Process Management Systems
BIDA: A Bi-level Interaction Decision-making Algorithm for Autonomous Vehicles in Dynamic Traffic Scenarios
토론
이 논문과 연결된 포럼 글이 아직 없습니다.