TimeChara: Evaluating Point-in-Time Character Hallucination of Role-Playing Large Language Models
원문 초록
While Large Language Models (LLMs) can serve as agents to simulate human behaviors (i.e., role-playing agents), we emphasize the importance of point-in-time role-playing. This situates characters at specific moments in the narrative progression for three main reasons: (i) enhancing users' narrative immersion, (ii) avoiding spoilers, and (iii) fostering engagement in fandom role-playing. To accurately represent characters at specific time points, agents must avoid character hallucination, where they display knowledge that contradicts their characters' identities and historical timelines. We introduce TimeChara, a new benchmark designed to evaluate point-in-time character hallucination in role-playing LLMs. Comprising 10,895 instances generated through an automated pipeline, this benchmark reveals significant hallucination issues in current state-of-the-art LLMs (e.g., GPT-4o). To counter this challenge, we propose Narrative-Experts, a method that decomposes the reasoning steps and utilizes narrative experts to reduce point-in-time character hallucinations effectively. Still, our findings with TimeChara highlight the ongoing challenges of point-in-time character hallucination, calling for further study.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Mitigating Object Hallucinations via Sentence-Level Early Intervention
UQLM: A Python Package for Uncertainty Quantification in Large Language Models
Mitigating Hallucination of Large Vision-Language Models via Dynamic Logits Calibration
KnowRL: Exploring Knowledgeable Reinforcement Learning for Factuality
DiscoSG: Towards Discourse-Level Text Scene Graph Parsing through Iterative Graph Refinement
Abstract Meaning Representation for Hospital Discharge Summarization
토론
이 논문과 연결된 포럼 글이 아직 없습니다.