Multi-Scale Spatial-Temporal Self-Attention Graph Convolutional Networks for Skeleton-based Action Recognition
원문 초록
Skeleton-based gesture recognition methods have achieved high success using Graph Convolutional Network (GCN). In addition, context-dependent adaptive topology as a neighborhood vertex information and attention mechanism leverages a model to better represent actions. In this paper, we propose self-attention GCN hybrid model, Multi-Scale Spatial-Temporal self-attention (MSST)-GCN to effectively improve modeling ability to achieve state-of-the-art results on several datasets. We utilize spatial self-attention module with adaptive topology to understand intra-frame interactions within a frame among different body parts, and temporal self-attention module to examine correlations between frames of a node. These two are followed by multi-scale convolution network with dilations, which not only captures the long-range temporal dependencies of joints but also the long-range spatial dependencies (i.e., long-distance dependencies) of node temporal behaviors. They are combined into high-level spatial-temporal representations and output the predicted action with the softmax classifier.
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DSTSA-GCN: Advancing Skeleton-Based Gesture Recognition with Semantic-Aware Spatio-Temporal Topology Modeling
Zero-shot Skeleton-based Action Recognition with Prototype-guided Feature Alignment
Spatio-Temporal Joint Density Driven Learning for Skeleton-Based Action Recognition
SkeletonX: Data-Efficient Skeleton-based Action Recognition via Cross-sample Feature Aggregation
Action Recognition in Real-World Ambient Assisted Living Environment
BST: Badminton Stroke-type Transformer for Skeleton-based Action Recognition in Racket Sports
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