Realtime Robust Shape Estimation of Deformable Linear Object
원문 초록
Realtime shape estimation of continuum objects and manipulators is essential for developing accurate planning and control paradigms. The existing methods that create dense point clouds from camera images, and/or use distinguishable markers on a deformable body have limitations in realtime tracking of large continuum objects/manipulators. The physical occlusion of markers can often compromise accurate shape estimation. We propose a robust method to estimate the shape of linear deformable objects in realtime using scattered and unordered key points. By utilizing a robust probability-based labeling algorithm, our approach identifies the true order of the detected key points and then reconstructs the shape using piecewise spline interpolation. The approach only relies on knowing the number of the key points and the interval between two neighboring points. We demonstrate the robustness of the method when key points are partially occluded. The proposed method is also integrated into a simulation in Unity for tracking the shape of a cable with a length of 1m and a radius of 5mm. The simulation results show that our proposed approach achieves an average length error of 1.07% over the continuum's centerline and an average cross-section error of 2.11mm. The real-world experiments of tracking and estimating a heavy-load cable prove that the proposed approach is robust under occlusion and complex entanglement scenarios.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Detection and tracking of fingertips for geometric transformation of objects in virtual environment
RoHOI: Robustness Benchmark for Human-Object Interaction Detection
Car Object Counting and Position Estimation via Extension of the CLIP-EBC Framework
DeepGesture: A conversational gesture synthesis system based on emotions and semantics
NOCTIS: Novel Object Cyclic Threshold based Instance Segmentation
Refine Any Object in Any Scene
토론
이 논문과 연결된 포럼 글이 아직 없습니다.