Language-Based Depth Hints for Monocular Depth Estimation
원문 초록
Monocular depth estimation (MDE) is inherently ambiguous, as a given image may result from many different 3D scenes and vice versa. To resolve this ambiguity, an MDE system must make assumptions about the most likely 3D scenes for a given input. These assumptions can be either explicit or implicit. In this work, we demonstrate the use of natural language as a source of an explicit prior about the structure of the world. The assumption is made that human language encodes the likely distribution in depth-space of various objects. We first show that a language model encodes this implicit bias during training, and that it can be extracted using a very simple learned approach. We then show that this prediction can be provided as an explicit source of assumption to an MDE system, using an off-the-shelf instance segmentation model that provides the labels used as the input to the language model. We demonstrate the performance of our method on the NYUD2 dataset, showing improvement compared to the baseline and to random controls.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
ByDeWay: Boost Your multimodal LLM with DEpth prompting in a Training-Free Way
Beyond Appearance: Geometric Cues for Robust Video Instance Segmentation
OpenSplat3D: Open-Vocabulary 3D Instance Segmentation using Gaussian Splatting
Specification-based Security Evaluation of Real-World Agents Tool-Calling under Long-Horizon Context Tasks
Making Language Model a Hierarchical Classifier and Generator
InstructFLIP: Exploring Unified Vision-Language Model for Face Anti-spoofing
토론
이 논문과 연결된 포럼 글이 아직 없습니다.