Learning-based sensing and computing decision for data freshness in edge computing-enabled networks
원문 초록
As the demand on artificial intelligence (AI)-based applications increases, the freshness of sensed data becomes crucial in the wireless sensor networks. Since those applications require a large amount of computation for processing the sensed data, it is essential to offload the computation load to the edge computing (EC) server. In this paper, we propose the sensing and computing decision (SCD) algorithms for data freshness in the EC-enabled wireless sensor networks. We define the {\eta}-coverage probability to show the probability of maintaining fresh data for more than {\eta} ratio of the network, where the spatial-temporal correlation of information is considered. We then propose the probability-based SCD for the single pre-charged sensor case with providing the optimal point after deriving the {\eta}-coverage probability. We also propose the reinforcement learning (RL)- based SCD by training the SCD policy of sensors for both the single pre-charged and multiple energy harvesting (EH) sensor cases, to make a real-time decision based on its observation. Our simulation results verify the performance of the proposed algorithms under various environment settings, and show that the RL-based SCD algorithm achieves higher performance compared to baseline algorithms for both the single pre-charged sensor and multiple EH sensor cases.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
User Allocation in Mobile Edge Computing: A Deep Reinforcement Learning Approach
Dependency-Aware Computation Offloading in Mobile Edge Computing: A Reinforcement Learning Approach
High-Throughput Distributed Reinforcement Learning via Adaptive Policy Synchronization
Personalized Exercise Recommendation with Semantically-Grounded Knowledge Tracing
Bridging the Gap in Vision Language Models in Identifying Unsafe Concepts Across Modalities
Exploring the robustness of TractOracle methods in RL-based tractography
토론
이 논문과 연결된 포럼 글이 아직 없습니다.