Solving Offline Reinforcement Learning with Decision Tree Regression
원문 초록
This study presents a novel approach to addressing offline reinforcement learning (RL) problems by reframing them as regression tasks that can be effectively solved using Decision Trees. Mainly, we introduce two distinct frameworks: return-conditioned and return-weighted decision tree policies (RCDTP and RWDTP), both of which achieve notable speed in agent training as well as inference, with training typically lasting less than a few minutes. Despite the simplification inherent in this reformulated approach to offline RL, our agents demonstrate performance that is at least on par with the established methods. We evaluate our methods on D4RL datasets for locomotion and manipulation, as well as other robotic tasks involving wheeled and flying robots. Additionally, we assess performance in delayed/sparse reward scenarios and highlight the explainability of these policies through action distribution and feature importance.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
From Novelty to Imitation: Self-Distilled Rewards for Offline Reinforcement Learning
Policy-Based Trajectory Clustering in Offline Reinforcement Learning
Sparse-Reg: Improving Sample Complexity in Offline Reinforcement Learning using Sparsity
DR-SAC: Distributionally Robust Soft Actor-Critic for Reinforcement Learning under Uncertainty
Offline RL with Smooth OOD Generalization in Convex Hull and its Neighborhood
Accelerating Residual Reinforcement Learning with Uncertainty Estimation
토론
이 논문과 연결된 포럼 글이 아직 없습니다.