Agnostic Interactive Imitation Learning: New Theory and Practical Algorithms
원문 초록
We study interactive imitation learning, where a learner interactively queries a demonstrating expert for action annotations, aiming to learn a policy that has performance competitive with the expert, using as few annotations as possible. We focus on the general agnostic setting where the expert demonstration policy may not be contained in the policy class used by the learner. We propose a new oracle-efficient algorithm MFTPL-P (abbreviation for Mixed Follow the Perturbed Leader with Poisson perturbations) with provable finite-sample guarantees, under the assumption that the learner is given access to samples from some ``explorative'' distribution over states. Our guarantees hold for any policy class, which is considerably broader than prior state of the art. We further propose Bootstrap-Dagger, a more practical variant that does not require additional sample access. Empirically, MFTPL-P and Bootstrap-Dagger notably surpass online and offline imitation learning baselines in continuous control tasks.
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Guided Policy Optimization under Partial Observability
Bootstrapped Model Predictive Control
Supervised Fine Tuning on Curated Data is Reinforcement Learning (and can be improved)
Reinforcement Learning via Implicit Imitation Guidance
BEAST: Efficient Tokenization of B-Splines Encoded Action Sequences for Imitation Learning
CLAM: Continuous Latent Action Models for Robot Learning from Unlabeled Demonstrations
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