RNb-NeuS: Reflectance and Normal-based Multi-View 3D Reconstruction
원문 초록
This paper introduces a versatile paradigm for integrating multi-view reflectance (optional) and normal maps acquired through photometric stereo. Our approach employs a pixel-wise joint re-parameterization of reflectance and normal, considering them as a vector of radiances rendered under simulated, varying illumination. This re-parameterization enables the seamless integration of reflectance and normal maps as input data in neural volume rendering-based 3D reconstruction while preserving a single optimization objective. In contrast, recent multi-view photometric stereo (MVPS) methods depend on multiple, potentially conflicting objectives. Despite its apparent simplicity, our proposed approach outperforms state-of-the-art approaches in MVPS benchmarks across F-score, Chamfer distance, and mean angular error metrics. Notably, it significantly improves the detailed 3D reconstruction of areas with high curvature or low visibility.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization
Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass
ACT-R: Adaptive Camera Trajectories for Single View 3D Reconstruction
Mono3R: Exploiting Monocular Cues for Geometric 3D Reconstruction
Regist3R: Incremental Registration with Stereo Foundation Model
Sub-Image Recapture for Multi-View 3D Reconstruction
토론
이 논문과 연결된 포럼 글이 아직 없습니다.