Neural Implicit Field Editing Considering Object-environment Interaction
원문 초록
The 3D scene editing method based on neural implicit field has gained wide attention. It has achieved excellent results in 3D editing tasks. However, existing methods often blend the interaction between objects and scene environment. The change of scene appearance like shadows is failed to be displayed in the rendering view. In this paper, we propose an Object and Scene environment Interaction aware (OSI-aware) system, which is a novel two-stream neural rendering system considering object and scene environment interaction. To obtain illuminating conditions from the mixture soup, the system successfully separates the interaction between objects and scene environment by intrinsic decomposition method. To study the corresponding changes to the scene appearance from object-level editing tasks, we introduce a depth map guided scene inpainting method and shadow rendering method by point matching strategy. Extensive experiments demonstrate that our novel pipeline produce reasonable appearance changes in scene editing tasks. It also achieve competitive performance for the rendering quality in novel-view synthesis tasks.
함께 살펴볼 논문
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Refine Any Object in Any Scene
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3DGEER: Exact and Efficient Volumetric Rendering with 3D Gaussians
GoLF-NRT: Integrating Global Context and Local Geometry for Few-Shot View Synthesis
RefRef: A Synthetic Dataset and Benchmark for Reconstructing Refractive and Reflective Objects
DreamAnywhere: Object-Centric Panoramic 3D Scene Generation
토론
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