Reasoning with Latent Diffusion in Offline Reinforcement Learning
원문 초록
Offline reinforcement learning (RL) holds promise as a means to learn high-reward policies from a static dataset, without the need for further environment interactions. However, a key challenge in offline RL lies in effectively stitching portions of suboptimal trajectories from the static dataset while avoiding extrapolation errors arising due to a lack of support in the dataset. Existing approaches use conservative methods that are tricky to tune and struggle with multi-modal data (as we show) or rely on noisy Monte Carlo return-to-go samples for reward conditioning. In this work, we propose a novel approach that leverages the expressiveness of latent diffusion to model in-support trajectory sequences as compressed latent skills. This facilitates learning a Q-function while avoiding extrapolation error via batch-constraining. The latent space is also expressive and gracefully copes with multi-modal data. We show that the learned temporally-abstract latent space encodes richer task-specific information for offline RL tasks as compared to raw state-actions. This improves credit assignment and facilitates faster reward propagation during Q-learning. Our method demonstrates state-of-the-art performance on the D4RL benchmarks, particularly excelling in long-horizon, sparse-reward tasks.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
From Novelty to Imitation: Self-Distilled Rewards for Offline Reinforcement Learning
Policy-Based Trajectory Clustering in Offline Reinforcement Learning
Sparse-Reg: Improving Sample Complexity in Offline Reinforcement Learning using Sparsity
DR-SAC: Distributionally Robust Soft Actor-Critic for Reinforcement Learning under Uncertainty
Offline RL with Smooth OOD Generalization in Convex Hull and its Neighborhood
Accelerating Residual Reinforcement Learning with Uncertainty Estimation
토론
이 논문과 연결된 포럼 글이 아직 없습니다.