arXiv:2308.02665
공식 코드 · Papers with Code
Let's Give a Voice to Conversational Agents in Virtual Reality
원문 초록
The dialogue experience with conversational agents can be greatly enhanced with multimodal and immersive interactions in virtual reality. In this work, we present an open-source architecture with the goal of simplifying the development of conversational agents operating in virtual environments. The architecture offers the possibility of plugging in conversational agents of different domains and adding custom or cloud-based Speech-To-Text and Text-To-Speech models to make the interaction voice-based. Using this architecture, we present two conversational prototypes operating in the digital health domain developed in Unity for both non-immersive displays and VR headsets.
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Leveraging Virtual Reality and AI Tutoring for Language Learning: A Case Study of a Virtual Campus Environment with OpenAI GPT Integration with Unity 3D
CUIfy the XR: An Open-Source Package to Embed LLM-powered Conversational Agents in XR
An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments
LM-SPT: LM-Aligned Semantic Distillation for Speech Tokenization
S2ST-Omni: An Efficient and Scalable Multilingual Speech-to-Speech Translation Framework via Seamless Speech-Text Alignment and Streaming Speech Generation
Telephone Surveys Meet Conversational AI: Evaluating a LLM-Based Telephone Survey System at Scale
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