Behavioral Analysis of Vision-and-Language Navigation Agents
원문 초록
To be successful, Vision-and-Language Navigation (VLN) agents must be able to ground instructions to actions based on their surroundings. In this work, we develop a methodology to study agent behavior on a skill-specific basis -- examining how well existing agents ground instructions about stopping, turning, and moving towards specified objects or rooms. Our approach is based on generating skill-specific interventions and measuring changes in agent predictions. We present a detailed case study analyzing the behavior of a recent agent and then compare multiple agents in terms of skill-specific competency scores. This analysis suggests that biases from training have lasting effects on agent behavior and that existing models are able to ground simple referring expressions. Our comparisons between models show that skill-specific scores correlate with improvements in overall VLN task performance.
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NavMorph: A Self-Evolving World Model for Vision-and-Language Navigation in Continuous Environments
A Navigation Framework Utilizing Vision-Language Models
Cross from Left to Right Brain: Adaptive Text Dreamer for Vision-and-Language Navigation
FlightGPT: Towards Generalizable and Interpretable UAV Vision-and-Language Navigation with Vision-Language Models
Dynam3D: Dynamic Layered 3D Tokens Empower VLM for Vision-and-Language Navigation
CityNavAgent: Aerial Vision-and-Language Navigation with Hierarchical Semantic Planning and Global Memory
토론
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