Laughing Matters: Introducing Laughing-Face Generation using Diffusion Models
원문 초록
Speech-driven animation has gained significant traction in recent years, with current methods achieving near-photorealistic results. However, the field remains underexplored regarding non-verbal communication despite evidence demonstrating its importance in human interaction. In particular, generating laughter sequences presents a unique challenge due to the intricacy and nuances of this behaviour. This paper aims to bridge this gap by proposing a novel model capable of generating realistic laughter sequences, given a still portrait and an audio clip containing laughter. We highlight the failure cases of traditional facial animation methods and leverage recent advances in diffusion models to produce convincing laughter videos. We train our model on a diverse set of laughter datasets and introduce an evaluation metric specifically designed for laughter. When compared with previous speech-driven approaches, our model achieves state-of-the-art performance across all metrics, even when these are re-trained for laughter generation. Our code and project are publicly available
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
FLUXSynID: A Framework for Identity-Controlled Synthetic Face Generation with Document and Live Images
MagicPortrait: Temporally Consistent Face Reenactment with 3D Geometric Guidance
ID-Booth: Identity-consistent Face Generation with Diffusion Models
FFaceNeRF: Few-shot Face Editing in Neural Radiance Fields
JoyGen: Audio-Driven 3D Depth-Aware Talking-Face Video Editing
DEGSTalk: Decomposed Per-Embedding Gaussian Fields for Hair-Preserving Talking Face Synthesis
토론
이 논문과 연결된 포럼 글이 아직 없습니다.