AutoNeRF: Training Implicit Scene Representations with Autonomous Agents
원문 초록
Implicit representations such as Neural Radiance Fields (NeRF) have been shown to be very effective at novel view synthesis. However, these models typically require manual and careful human data collection for training. In this paper, we present AutoNeRF, a method to collect data required to train NeRFs using autonomous embodied agents. Our method allows an agent to explore an unseen environment efficiently and use the experience to build an implicit map representation autonomously. We compare the impact of different exploration strategies including handcrafted frontier-based exploration, end-to-end and modular approaches composed of trained high-level planners and classical low-level path followers. We train these models with different reward functions tailored to this problem and evaluate the quality of the learned representations on four different downstream tasks: classical viewpoint rendering, map reconstruction, planning, and pose refinement. Empirical results show that NeRFs can be trained on actively collected data using just a single episode of experience in an unseen environment, and can be used for several downstream robotic tasks, and that modular trained exploration models outperform other classical and end-to-end baselines. Finally, we show that AutoNeRF can reconstruct large-scale scenes, and is thus a useful tool to perform scene-specific adaptation as the produced 3D environment models can be loaded into a simulator to fine-tune a policy of interest.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
UnMix-NeRF: Spectral Unmixing Meets Neural Radiance Fields
Self-Supervised Multimodal NeRF for Autonomous Driving
R3eVision: A Survey on Robust Rendering, Restoration, and Enhancement for 3D Low-Level Vision
Speedy Deformable 3D Gaussian Splatting: Fast Rendering and Compression of Dynamic Scenes
Depth-Guided Bundle Sampling for Efficient Generalizable Neural Radiance Field Reconstruction
GoLF-NRT: Integrating Global Context and Local Geometry for Few-Shot View Synthesis
토론
이 논문과 연결된 포럼 글이 아직 없습니다.