Diverse Motion In-betweening with Dual Posture Stitching
원문 초록
In-betweening is a technique for generating transitions given initial and target character states. The majority of existing works require multiple (often $>$10) frames as input, which are not always accessible. Our work deals with a focused yet challenging problem: to generate the transition when given exactly two frames (only the first and last). To cope with this challenging scenario, we implement our bi-directional scheme which generates forward and backward transitions from the start and end frames with two adversarial autoregressive networks, and stitches them in the middle of the transition where there is no strict ground truth. The autoregressive networks based on conditional variational autoencoders (CVAE) are optimized by searching for a pair of optimal latent codes that minimize a novel stitching loss between their outputs. Results show that our method achieves higher motion quality and more diverse results than existing methods on both the LaFAN1 and Human3.6m datasets.
함께 살펴볼 논문
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AnyMoLe: Any Character Motion In-betweening Leveraging Video Diffusion Models
MMM: Generative Masked Motion Model
Motion In-Betweening with Phase Manifolds
Skeleton2Humanoid: Animating Simulated Characters for Physically-plausible Motion In-betweening
FLAME: Free-form Language-based Motion Synthesis & Editing
Conditional Motion In-betweening
토론
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