Neural Shape Compiler: A Unified Framework for Transforming between Text, Point Cloud, and Program
원문 초록
3D shapes have complementary abstractions from low-level geometry to part-based hierarchies to languages, which convey different levels of information. This paper presents a unified framework to translate between pairs of shape abstractions: $\textit{Text}$ $\Longleftrightarrow$ $\textit{Point Cloud}$ $\Longleftrightarrow$ $\textit{Program}$. We propose $\textbf{Neural Shape Compiler}$ to model the abstraction transformation as a conditional generation process. It converts 3D shapes of three abstract types into unified discrete shape code, transforms each shape code into code of other abstract types through the proposed $\textit{ShapeCode Transformer}$, and decodes them to output the target shape abstraction. Point Cloud code is obtained in a class-agnostic way by the proposed $\textit{Point}$VQVAE. On Text2Shape, ShapeGlot, ABO, Genre, and Program Synthetic datasets, Neural Shape Compiler shows strengths in $\textit{Text}$ $\Longrightarrow$ $\textit{Point Cloud}$, $\textit{Point Cloud}$ $\Longrightarrow$ $\textit{Text}$, $\textit{Point Cloud}$ $\Longrightarrow$ $\textit{Program}$, and Point Cloud Completion tasks. Additionally, Neural Shape Compiler benefits from jointly training on all heterogeneous data and tasks.
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Leveraging Automatic CAD Annotations for Supervised Learning in 3D Scene Understanding
SymmCompletion: High-Fidelity and High-Consistency Point Cloud Completion with Symmetry Guidance
Parametric Point Cloud Completion for Polygonal Surface Reconstruction
DDEQs: Distributional Deep Equilibrium Models through Wasserstein Gradient Flows
PointSea: Point Cloud Completion via Self-structure Augmentation
DAPoinTr: Domain Adaptive Point Transformer for Point Cloud Completion
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