arXiv:2211.11612 공식 코드 · Papers with Code

Plug and Play Active Learning for Object Detection

Chenhongyi Yang, Lichao Huang, Elliot J. Crowley

제출 2022-11-21

원문 초록

Annotating datasets for object detection is an expensive and time-consuming endeavor. To minimize this burden, active learning (AL) techniques are employed to select the most informative samples for annotation within a constrained "annotation budget". Traditional AL strategies typically rely on model uncertainty or sample diversity for query sampling, while more advanced methods have focused on developing AL-specific object detector architectures to enhance performance. However, these specialized approaches are not readily adaptable to different object detectors due to the significant engineering effort required for integration. To overcome this challenge, we introduce Plug and Play Active Learning (PPAL), a simple and effective AL strategy for object detection. PPAL is a two-stage method comprising uncertainty-based and diversity-based sampling phases. In the first stage, our Difficulty Calibrated Uncertainty Sampling leverage a category-wise difficulty coefficient that combines both classification and localisation difficulties to re-weight instance uncertainties, from which we sample a candidate pool for the subsequent diversity-based sampling. In the second stage, we propose Category Conditioned Matching Similarity to better compute the similarities of multi-instance images as ensembles of their instance similarities, which is used by the k-Means++ algorithm to sample the final AL queries. PPAL makes no change to model architectures or detector training pipelines; hence it can be easily generalized to different object detectors. We benchmark PPAL on the MS-COCO and Pascal VOC datasets using different detector architectures and show that our method outperforms prior work by a large margin. Code is available at https://github.com/ChenhongyiYang/PPAL

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