PoseGPT: Quantization-based 3D Human Motion Generation and Forecasting
원문 초록
We address the problem of action-conditioned generation of human motion sequences. Existing work falls into two categories: forecast models conditioned on observed past motions, or generative models conditioned on action labels and duration only. In contrast, we generate motion conditioned on observations of arbitrary length, including none. To solve this generalized problem, we propose PoseGPT, an auto-regressive transformer-based approach which internally compresses human motion into quantized latent sequences. An auto-encoder first maps human motion to latent index sequences in a discrete space, and vice-versa. Inspired by the Generative Pretrained Transformer (GPT), we propose to train a GPT-like model for next-index prediction in that space; this allows PoseGPT to output distributions on possible futures, with or without conditioning on past motion. The discrete and compressed nature of the latent space allows the GPT-like model to focus on long-range signal, as it removes low-level redundancy in the input signal. Predicting discrete indices also alleviates the common pitfall of predicting averaged poses, a typical failure case when regressing continuous values, as the average of discrete targets is not a target itself. Our experimental results show that our proposed approach achieves state-of-the-art results on HumanAct12, a standard but small scale dataset, as well as on BABEL, a recent large scale MoCap dataset, and on GRAB, a human-object interactions dataset.
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UniHM: Universal Human Motion Generation with Object Interactions in Indoor Scenes
MARRS: Masked Autoregressive Unit-based Reaction Synthesis
MGVQ: Could VQ-VAE Beat VAE? A Generalizable Tokenizer with Multi-group Quantization
RoHOI: Robustness Benchmark for Human-Object Interaction Detection
Compress Any Segment Anything Model (SAM)
Bilateral Collaboration with Large Vision-Language Models for Open Vocabulary Human-Object Interaction Detection
토론
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